Four names for one track

A single Legaia track has, in practice, four different names depending on where you read it, and they do not line up one-to-one:

  • Debug sound-test ID - the internal asset/track identifier the debug sound test exposes (M01, M14A, M26B1, plus a few non-M labels like ALNDRA, JBGM, KANASIMI). Closest handle to the on-disc track order.
  • Debug sound-test title - the short Japanese working title shown beside that ID; describes the scene the track was written for.
  • In-game context - where the track is actually heard (often broader than the debug title; tracks get reused across scenes).
  • Official OST title - the title the published soundtrack album gives the track, where one exists.

BGM lookup in retail is PROT-relative (there is no literal track-name table in the executable - see audio and SEQ), so a map between the debug IDs and where each cue plays is the ground-truth labelling that the curated-data tables provide for items and enemies.

Provenance + confidence

Compiled by Henrique Stanke Scandelari (Stann0x) and contributed to this project as a reference. The romaji, English glosses, and proposed relocalization titles are his analysis; the debug-mode IDs/titles and OST titles are factual short labels transcribed from the game's own debug sound test and the published soundtrack listing.

Treated here exactly like the other curated reference tables: only the factual labels are committed - track IDs, the short scene-name titles, and where each cue plays - as ground-truth labels for the binary SEQ/VAB records under reverse engineering. No Sony-owned bytes (sequence data, sample data, executable) are reproduced; the audio itself is decoded at runtime from the user's own disc.

Confidence is Inferred unless a track is matched to its OST entry, in which case the OST columns are Confirmed against the published listing. The last three rows (highlighted in the source as uncertain) are flagged inline.

Notable entries

  • Borrowed placeholder cues. ALNDRA (#72) is Alundra's Zazzan battle theme and JBGM (#73) is the Wild Arms battle theme - both other Contrail/Sony titles, present on the Legaia disc as dev placeholders.
  • Dev test files. DUMMY (#74, “I'm a Dummy-dayo!”), PIANO (#78), LEVELUP (#79), and A (#80) are test/placeholder entries, not shipping music.
  • Reused themes under different IDs. 中ボス / “medium boss” appears for M27, M108, M33; ディスコ / “disco” for M112, M120, M117 - the same idea staged for different scenes.

Track table

# is the debug sound-test order. - marks a column the source leaves blank. “OST gloss” is the English reading of the OST title; “Relocalization” is Stann0x's proposed English title.

#IDDebug title (JP)Debug romajiDebug glossIn-game contextOST title (JP)OST romajiOST glossRelocalization
0M01霧のあるフィールドKIRI NO ARU FĪRUDOField with mistOverworld with mist霧の荒野KIRI NO KŌYAThe misty wastelandThe Misty Barren Fields
1M02霧の消えたフィールドKIRI NO KIETA FĪRUDOField where the mist disappearedOverworld with no mistよろこびの大地YOROKOBI NO DAICHIThe land of joyThe Land of Joy
2M03創世樹復活後のダンジョンSŌSEIJU FUKKATSU-GO NO DANJONDungeon after Genesis Tree revivalMt. Rikuroa after tree is revived風, 樹, 水KAZE, KI, SUIWind, tree, waterWinds, Trees and Water
3M04森のダンジョンAMORI NO DANJON AForest dungeon A/BUnderground path to Octam---Path of Secrets
4M04B森のダンジョンBMORI NO DANJON BForest of mysteryEast Voz Forest神秘の森SHINPI NO MORIThe mysterious forestForest of Mystery
5M05霧のダンジョンKIRI NO DANJONMisty dungeonTown/dungeon in mist---The Misty Town
6M06リクロア山霧RIKUROA YAMA KIRIRikuroa mountain fogMt. Rikuroa/Mt. Dhini in the mist---The Misty Mountains
7M07ガーメル城GĀMERU-JŌGarmel CastleFire path/Xain's nest王国騎士団ŌKOKUKISHI-DANThe royal knightsThe Fire Fortress
8M08遺跡ダンジョンISEKI DANJONRuin dungeonUru Mais遺跡の呼び声ISEKI NO YOBIGOEThe call of the ruinsCall of the Ruins
9M09獣衣界への道JŪI-KAI E NO MICHIThe path to the beast-garment worldField with Juggernaut闇の鼓動YAMI NO KODŌThe pulse of darknessHeartbeat of Darkness
10M10霧の発生KIRI NO HASSEIMist outbreakDrake/Vidna in mistKIRIMistThe Mist
11M11凶獣界KYŌJŪ-KAIEvil beast realmRogue's dungeon---The Profane Realm
12M12聖獣界SEIJŪ-KAIHoly beast realmOctam's station---The Sacred Realm
13M13生物城SEIBUTSU-JŌLive creature castleBio-Castle dungeon生物城SEIBUTSU-JŌThe creature castleBio-Castle
14M14---M14A with sustained note----
15M14Aリムエルム夕方RIMU-ERUMU YŪGATARim Elm eveningJuno's death/Rim Elm sunrise夕映えのリムエルムYŪBAE NO RIMU-ERUMURim Elm in the sunset glowRim Elm's Evening Glow
16M14Bリムエルム昼RIMU-ERUMU HIRURim Elm noonRim Elm themeリムエルムRIMUERUMURim ElmRim Elm's Sunshine
17M15吹きだまりの洞窟FUKIDAMARI NO DŌKUTSUSnow-drift caveSnowdrift Caveぬくもりの洞窟NUKUMORI NO DŌKUTSUThe cavern of warmthCave of Warmth
18M16サブゲームSABUGĒMUSub-gameSol casinoワイルド宣言WAIRUDO SENGENWild declarationWild Declaration
19M17バイロン寺院BAIRON JIINByron TempleByron Monastery我らバイロン僧兵団WARERA BAIRON SŌHEI-DANWe are the Byron monk warriorsWe, the Byron Monk Warriors
20M18コル上層KORU JŌSŌTop of the valleySeru Kai-NOARUNoaruValley of Noaru
21M20復活したドルク城FUKKATSU SHITA DORUKU-JŌDolk Castle revivedDrake Castle after mistにぎやかな王宮NIGIYAKANA ŌKYŪThe bustling royal palaceLively Royal Castle
22M21ドーマン博士の研究所DŌMAN HAKASE NO KENKYŪJODoctor Doman's laboratoryDr. Usha's research lab---Dr. Usha's Research Institute
23M22みんなが踊ってる部屋MIN'NA GA ODOTTERU HEYAThe room where everyone dancesMei's themeメイMEIMeiWhere Everyone Dances
24M23酒場SAKABABarSol's bar---Where Everyone Drinks
25M25創世樹周辺の曲SŌSEIJU SHŪHEN NO KYOKUMusic about the Genesis TreeGenesis Tree theme静かなる創世樹SHIZUKANARU SŌSEIJUThe silent Genesis TreeThe Quiet Genesis Tree
26M26B1雑魚戦闘バージョン1ZAKO SENTŌ BĀJON 1Minor enemy battle version 1Battle theme 1--Brand of the Holy KnucklesBrand of the Holy Knuckles
27M26B2雑魚戦闘バージョン2ZAKO SENTŌ BĀJON 2Minor enemy battle version 2Battle theme 2----
28M27中ボスCHŪ BOSUMedium bossBoss theme 1襲撃SHŪGEKIAssaultAttack!
29M28霧の巣ボス戦KIRI NO SU BOSU SENMist nest boss battleKoru battle theme---The Cold Koru
30M29ソンギ戦闘SONGI SENTŌBattle with SongiSongi battle我が名はソンギWAGA NA WA SONGIMy name is SongiI Am Songi!
31M30コート戦1KŌTO-SEN 1Cort battle 1Cort battle 1---Cort's War
32M32中ボス序曲CHŪ BOSU JOKYOKUMedium boss overtureBoss theme 2霧の使徒KIRI NO SHITOApostles of the mistApostles of the Mist
33M34ソンギ出現序曲SONGI SHUTSUGEN JOKYOKUSongi appearance overtureSongi themeソンギ推参SONGI SUIZANSongi's arrivalSongi's Overture
34M35ジャガーノート襲撃2、3用JAGĀNŌTO SHŪGEKI 2, 3 YŌFor Juggernaut attack 2 and 3Juggernaut appears---Juggernaut's Attack
35M36創世樹復活イベントSŌSEIJU FUKKATSU IBENTOGenesis Tree revival eventGenesis Tree resurrection創世樹の目覚めSŌSEIJU NO MEZAMEThe awakening of the Genesis TreeAwakening the Genesis Tree
36M37神秘的イベント2SHINPITEKI IBENTO 2Mystical event 2Ra-Seru speaks/Hari---Mystical Happening
37M38風来獣車FŪRAISHŪ-SHAWandering beast-vehicleGondola flying train theme風来獣車FŪRAISHŪ-SHAThe wandering beast-vehicleThe Flying Train
38M39ソーン族の空中飛行SŌN-ZOKU NO KŪCHŪ HIKŌAerial flight of the Soren tribeSoren flight---The Flying Soren Tribe
39M40予期せぬ出来事YOKI SENU DEKIGOTOUnpredicted eventByron under attack/tense theme予期せぬ出来事YOKISENU DEKIGOTOThe unforeseen eventUnforeseen Event
40M41神秘的イベント1SHINPITEKI IBENTO 1Mystical event 1Noa's dreams---Mystical Dreaming
41M42悲しいイベント全般KANASHĪ IBENTO ZENPANSad events in generalConkram/sad events霧の都KIRI NO MIYAKOThe mist-capitalThe Misty Capitol
42M47脱出イベントDASSHUTSU IBENTOEscape eventFloating castle escape--Hurry upHurry Up!
43M48スーパースペクタルSŪPĀ SUPEKUTARUSuper spectacleMist dungeons霧の巣KIRI NO SUThe nest of mistMisty Nest
44M49人間の世界NINGEN NO SEKAIHuman worldOpening title pt 1 (incomplete?)----
45M100イベント未定IBENTO MITEIUndecided eventSol---The Sol Tower
46M101バン夢のシーンBAN YUME NO SHĪNVahn dream sceneVahn dream scene---Vahn Dreams
47M102町の曲MACHI NO KYOKUTown songJeremi街の灯MACHI NO AKARIThe town's lightLight of the Town
48M104バイロン寺院で宴の曲BAIRON JĪN DE UTAGE NO KYOKUMusic for a banquet at Byron TempleParty in Byron Monastery---Byron Party
49M106思い出の曲OMOIDE NO KYOKUMusic of memoriesNostalgic theme思い出のメロディーOMOIDE NO MERODĪMelody of memoriesThe Melody of Memories
50M107前向きな汎用イベントMAEMUKI NA HANYŌ IBENTOPositive generic eventNoa joins the party---Positive Energy!
51M108中ボスCHŪ BOSUMedium bossKoru battle theme 2---The Hot Heat
52M109不気味な気配BUKIMI NA KEHAIEerie presenceTense moment---Ominous Presence
53M110中ボス出現序曲CHŪ BOSU SHUTSUGEN JOKYOKUMedium boss appearance overtureBoss overture/Vahn-Saryu---Lords of the Mist
54M111ニルボアNIRUBOANivoraNivora Ravine静かなる破滅SHIZUKANARU HAMETSUThe silent ruinSilent Doom
55M112ディスコDISUKODiscoSol disco fever---Sol's Disco Fever!
56M113スーパースペクタル2SŪPĀ SUPEKUTARU 2Super spectacle 2Mist generator dungeon 2---Misty Hideout
57KANASIMI悲しみイベントKANASHIMI IBENTOSorrowful eventCara's theme/Alundra requiem---Requiem
58M114普通の街2FUTSŪ NO MACHI 2Ordinary town 2Vidna---Town of the Wind
59M115ディスコ予選DISUKO YOSENDisco preliminariesSol disco preliminary---Funky Ascent
60M116ディスコ決勝DISUKO KESSHŌDisco finalsSol disco final 1---Tower Boogie
61M31コート戦2KŌTO-SEN 2Cort battle 2Juggernaut final battle---Apocalypse
62M105霧の谷の曲KIRI NO TANI NO KYOKUMist valley songBuma/misty valley---The Misty Valley
63M118オープニングキャラ劇1ŌPUNINGU KYARA GEKI 1Opening character act 1Opening title pt 1プロローグPURORŌGUProloguePrologue
64M119オープニングキャラ劇2ŌPUNINGU KYARA GEKI 2Opening character act 2Opening title pt 2---Henchmen of the Mist
65M65タイトル画面TAITORU GAMENTitle screenTitle screen themeタイトルTAITORUTitleLegend of Legaia
66M120ディスコ決勝DISUKO KESSHŌDisco finalsSol disco final 2---Disco Hero
67M33中ボスCHŪ BOSUMedium bossVahn-Saryu---Tense Presence
68M50エンディングENDINGUEndingCredits themeエンドタイトルENDO TAITORUEnd titleSong of the Genesis Tree
69M121生物城崩壊SEIBUTSU-JŌ HŌKAICreature castle collapseBio-Castle collapse生物城の崩壊SEIBUTSU-JŌ NO HŌKAIThe collapse of the creature castleThe Collapse of the Bio-Castle
70M122祝福のリムエルムSHUKUFUKU NO RIMU-ERUMUBlessed Rim-ElmRim Elm ending人間の世界NINGEN NO SEKAIThe human worldThe Blessed Human World
71M123コート序曲KŌTO JOKYOKUCort overtureBio-Castle---The Rise of the Bio-Castle
72ALNDRAアランドラARANDORAAlundraAlundra Zazzan's battle theme---Excitement
73JBGMワイルドアームズWAIRUDO ĀMUZUWild ArmsWild Arms battle theme---Wild Arms Battle Theme
74--DAMĪDummyDummy test music file---“I'm a Dummy-dayo!”
75M47BスーパースペクタクルBSŪPĀ SUPEKUTAKURU BSuper spectacle BAnother flying castle escape---Hurry Up! Faster!
76M13--No name fileSoren flute/Soren theme---The Melody of Memories (Piano)
77M117ディスコDISUKODiscoSol disco fever 2---Disco Legend
78MPIANOピアノPIANOPianoPiano? (uncertain)----
79獸衣-LEVELUPLevelupLevel up? (uncertain)----
80M26AAAAA? Another test file maybe? (uncertain)----

See also

  • Audio subsystem - the BGM director, SsAPI sequencer, and per-scene BGM lookup that play these tracks.
  • SEQ format - the sequenced-music format the tracks are stored in.
  • Curated game-data tables - the sibling curated-label tables this follows the pattern of.