Reference
Lookup tables for key functions, the PSX RAM map, and cross-region build differences.
Reference pages
Key functions
A directory of Ghidra-traced anchor functions across the codebase. Boot, asset loader, the runtime VMs, BIOS thunks, libsnd/libspu, GTE primitives, libcd, the battle and effect systems.
PSX RAM map
2 MB main RAM. Where SCUS_942.54 loads, where overlays live, where the global game state lives, where the actor table is, where the scratchpad is.
Builds + region differences
14 known builds across NA / JP / EU / Demo / preview / debug. SCUS-94254 is the NA build the project targets.