Tactical Arts
Per-character art lists with direction-token inputs and AP costs. Each row is one of the four kinds the engine distinguishes - Regular Arts (taught from level 1, learned by use), Hyper Arts (chain-combos with longer inputs), Super Arts (unlocked via story / shrine triggers), and the single per-character Miracle Art. Data is driven by data/gamedata/arts.toml and cross-validated against the per-character art-name tables in crates/art.
Input legend
Direction is the raw D-pad byte the engine stores in the Art Record (1=L, 2=R, 3=D, 4=U). Token mapping per character is:
| Vahn / Gala | Noa | |
|---|---|---|
| Arms | L | R |
| Ra-Seru | R | L |
| High | U | U |
| Low | D | D |
Noa is left-handed - her Arms is the right D-pad, mirroring Vahn and Gala. Same animation, mirrored input. Art-data format reference →
Loading arts.json - re-run python3 site/_gen.py if this persists.